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Then, the decision to split the development process up between lots of different small, isolated teams only exacerbated this problem, with the short development time putting an even bigger burden on the team. The departure of Tim Cain early on in development meant that the game lacked the direction and thematic consistency that the first game had completely. When you learn about what happened behind the scenes during the making of Fallout 2, it's not really surprising the final product is the way it is. It really is a masterpiece of classic CRPG gaming.įallout 2 on the other hand has no cohesive vision whatsoever. Much of people's memories of the games seems to lump them together as beign almost identical sequels, when playing both games feels so unbelivably different.Īs KolbeHoward said, Fallout 1 is a much smaller scale game that is perfectly designed and felt as though the entire game had a cohesive theme that pulled everything in the game together, even if there were certain individual gameplay mechanics that were unrefined (trading, the companion system, certain skills e.t.c.). Having just recently played through both Fallout 1 and 2 again, it really struck me in how different they were to each other. But town/hub exploration is my favorite part of RPG's and Fallout 2 is maybe the best ever at that design philosophy.Īlso Fallout 2 has a gauss pistol. I fully admit the main story isn't great, the tone wavers all over the place. Every place felt unique and was littered with interesting quests and characters to the point that I actually prefer Fallout 2 over 1 despite it's numerous problems. From the gritty urban decay of The Den, to the preppy pre-war sensibilities of Vault-City, to the all-american farming town of Modoc. Fallout 1 has a better main story, but Fallout 2 absolutely demolishes Fallout 1 in the side quests and incidental towns department.Įvery town in Fallout 2 truly felt like an alien and unique place. Fallout 2 is messy, far from perfect, but is an unbelievably satisfying and superior game to the first in key areas. Fallout 1 is a tight, well written, and near-perfect role-playing game. They are very different games despite what the press thought at the time.
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